print, woodblock-print
portrait
asian-art
ukiyo-e
figuration
woodblock-print
Dimensions height 198 mm, width 183 mm
Editor: This woodblock print from 1825, by Utagawa Toyokuni I, portrays the Kabuki actor Ichikawa Danjūrō VII. The dramatic pose and intense gaze of the figure is captivating. What strikes me most is how the simple black of his robe really focuses our attention on the details. What can you tell me about it? Curator: Considering it through a materialist lens, observe how the woodblock printing process itself shapes our understanding. The labor involved in carving these blocks, the specific pigments used, and the multiple impressions required – all these choices reveal a complex production system tied to 19th century Japanese society. What can be produced, how it can be consumed, is directly shaped by technology and labour. Editor: That's fascinating! It makes me consider the sheer effort involved. Was this a mass produced image, or more of a luxury item? Curator: Great question! These prints existed within a system of both artistic and commercial value. The quality of the materials—the paper, the inks—certainly affected its perceived value and how widely it was distributed. Think of how Ukiyo-e prints catered to a burgeoning merchant class, and what their buying habits meant for artists like Toyokuni. Were these images commenting on the Kabuki actor, or simply reflections of demand? Editor: So it's not just about the artistry, but about how it was produced and consumed, placing it within a broader economic and social framework? I see the actor and also imagine all of the hands that were at work in its distribution! Curator: Exactly! We're shifting the focus from individual genius to the complex network of makers, vendors and consumers, who contributed to and experienced this artwork. Editor: It completely changes my understanding! Now, when I look at it, I’m less focused on simply the beauty and skill, and thinking more about the economic context and social status behind it. Curator: And how labor and technology mediates between a person, a scene, and an image.
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